Saurabh Mathur, Designer in Berlin, Germany

Saurabh Mathur

Designer

Location
Berlin, Germany
Toptal Member Since
March 6, 2017

Saurabh is a UX/UI designer with over 14 years of experience—designing for platform-specific iOS and Android apps and the responsive web. He excels at helping with product strategy, micro-copy, and motion prototyping (Principle, Framer). He's also worked with multiplatform scrum teams using the agile approach. In his career, Saurabh's worked at SlideShare (LinkedIn) and Babbel and co-founded two startups in the B2C/B2B space.

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Work Experience

2018 - 2019

Product Design Lead

Yunar (a Deutsche Bank Company)
  • Served as a design lead at Yunar, a Deutsche Bank company, building the fastest-growing loyalty app in the fintech space.
  • Managed and mentored a design team in an organization with more than 120 employees in Berlin, Germany.
  • Managed the tools, processes, and collaboration frameworks with product and engineering.
  • Hired and mentored embedded designers in full-stack teams.
  • Built and maintained a comprehensive atomic design component system.
  • Collaborated and communicated with branding to deliver a unified design experience across all user touch-points.
  • Set up and facilitated design sprints and workshops to tackle product challenges from a design perspective.
  • Oversaw the delivery schedules and growth roadmap for the overall design framework at Yunar.
Technologies: User Research, User Testing, Abstracts, Sketch, Figma, Design Sprints, Scrum, Agile, Communication, Branding, UX Design, UX Research, Design Leadership
2018 - 2019

Lead Product Designer

Jetpack
  • Designed a peer-to-peer consumer marketplace native iOS app for campus students (Piloted at Stanford University).
  • Completely overhauled the key user flows and journeys of the app, helped create a brand identity and an extensive Atomic design component system for the mobile apps in Figma.
  • Responsible for product inputs, micro-copy and UI and UX design (wireframes) for the app.
  • Conceptualized and designed engagement and retention patterns in the app via vanity metrics and leaderboards aimed at a younger audience.
  • Built the iOS app on Apple HIG guidelines with the client's CI.
Technologies: iOS, Figma, Sketch, UI Design, Mobile App Design, UX Design, UX Research
2018 - 2019

Lead Product Designer

ZipIQs
  • Designed and managed product for native Android app for a B2B delivery fleet management platform for retailers.
  • Designed and implemented a brand styleguide based on the client's market positioning and competitive landscape.
  • Conducted UX research on involved stakeholders for a deep dive into how the use-case was being served currently, to validate the UX choices that were being made.
  • Created a Material Design-based mobile app UI and interaction design.
  • Designed an Atomic Design component library.
  • Managed the team (a Toptal managed project) as a product manager and collaborated with client and engineering.
Technologies: Figma, Sketch, Material Design, Android, Mobile App Design, UI Design, Branding, UX Research, UX Design
2017 - 2018

UX Lead

Deliveryhero
  • Led UX design and research at DeliveryHero (Pizza.de), the largest food-tech company in Berlin, Germany on a project to streamline and unify the core back-office B2B apps for order and restaurant management.
  • Audited the UX and created the design and information architecture.
  • Conducted stakeholder interviews and mapped the customer journey all the way to the interaction design.
  • Created the conceptual wireframing, the design system, and high-fidelity UI design for the web apps on a massive ecosystem of 17 legacy web apps; this ecosystem was used by a large group of customer care agents and leaders spread across five functional teams.
Technologies: Figma, Sketch, UX Design, User Interviews, UX Research
2015 - 2016

Senior Product Designer (Freelance)

Babbel
  • Worked as a multi-platform designer for Android, iOS, and the web for Babbel—the world's leading language learning platform.
  • Crafted UX designs and wireframes for mobile and the web.
  • Created static (Principle/InVision) and interactive (Framer) motion prototyping.
  • Crafted designs for the iOS and the responsive web.
  • Worked on micro-copy and tonality.
  • Integrated material design principles for the native Android app design.
  • Created the design for a conversational UI/chatbot.
  • Worked in Google Design sprints and the Agile methodology.
Technologies: Adobe Illustrator, Adobe Photoshop, UXPin, Pixate Studio, Principle, Zeplin, InVision, Sketch
2014 - 2015

Design Head | Co-founder | CEO

Halfbake
  • Created the user interface and experience design as a co-founder of a B2B SaaS startup.
  • Made a roadmap collaboration and feedback tool for agile teams.
  • Handled the motion prototyping for the web and mobile interactions.
  • Developed the front-end development to ship the MVP.
  • Worked on micro-copy and tonality.
  • Designed branding and chose the typography.
  • Conducted user research and designed the product roadmap.
  • Worked on social media design and pitch-deck designs.
Technologies: Adobe Illustrator, Adobe Photoshop, InVision, Zeplin, Sketch
2012 - 2014

Co-founder | CEO | UI/UX Designer

Motorpaneer
  • Conceptualized and crafted the product strategy for an extensive B2C technology startup in the automotive space concerning a data-driven, personalized new car recommendation engine.
  • Worked on the branding, typography, and art-direction for Motorpaneer.
  • Conducted user Research.
  • Crafted wireframes and led the visual design.
  • Led the creative direction for the social media design and content.
  • Handled the micro-copy and tonality.
Technologies: Adobe Illustrator, Adobe Photoshop, Sketch
2011 - 2012

UI/UX Designer | Co-founder

Noobjob Interactive
  • Led the UI/UX design and development for the web and mobile-based microsites and advergames for FMCG brands like Pepsi, Yahoo, Airtel, Hewlett Packard, Samsung, and Intel.
  • Created Flash animations for advergames and microsites.
  • Developed with ActionScript 3.
  • Handled the micro-copy and tonality.
  • Led the art-direction for illustrations.
Technologies: Adobe Flash, Adobe Illustrator, Adobe Photoshop
2008 - 2011

UI Designer | Flash Engineer

SlideShare
  • Worked on the user interface design and development (using Flash and ActionScript 3) for SlideShare (now acquired by LinkedIn)—the world's largest presentation sharing platform.
  • Designed and developed Slideshare's content viewer, video player, and embeddable widgets used by millions of active users every day.
  • Designed the user interface for web-based slide viewers, video player, and embeddable widgets.
  • Developed with ActionScript 3.
  • Handled the micro-copy and tonality.
  • Implemented analytics (Google and other third parties).
Technologies: Adobe Flash, Adobe Illustrator, Adobe Photoshop
2008 - 2008

Design Head | Co-founder

HashInclude
  • Designed (UI/UX) and developed (Flash and ActionScript 3) campaign microsites and advergames for new media brands like Microsoft, John Players, and ACK Media (India).
  • Crafted the user interface design for microsites and advergames.
  • Developed with ActionScript 3.
  • Worked on Flash animation and motion prototyping.
  • Handled the micro-copy and tonality.
  • Led the art direction for illustrations and branding.
Technologies: Adobe Flash, ActionScript 3, Adobe Illustrator, Adobe Photoshop
2006 - 2008

Flash Games Designer and Developer

Webchutney
  • Designed (UI/UX) and developed (Flash/ActionScript 3) based advergames for FMCG and retail brands such as Pepsi, Mountain Dew, Lay's, Mirinda, Citibank, and others.
  • Crafted the user interface designs for microsites and advergames.
  • Designed Flash animations and motion prototypes.
  • Developed with ActionScript 3.
  • Handled the micro copy and tonality.
  • Led the art directions for branding and illustrations.
Technologies: Flash, ActionScript 3, Adobe Photoshop